
ChamSys Ltd www.chamsys.co.uk
MagicQ User Manual 19 Version 1.3.0.0
3.12 Modifying Attributes
Intelligent heads have several different attributes typically including pan and tilt, colour, gobo and iris.
When the MagicQ lighting console patches an intelligent head it maps the head parameters to standard
attributes to enable easy access of the features of the head.
The MagicQ lighting console supports two ways to modify attributes – either using attribute types or using
attribute banks. Both methods can be used interchangeably to program a show.
3.12.1 Using Attribute Types
Attribute types is a powerful way of categorising attributes. Attributes are categorised into four types –
Intensity, Position, Colour and Beam. On the MagicQ there is a window for each of these attribute types.
Select the required heads, then open the required window.
The window enables the control of all the attributes of that attribute type using the eight rotary encoders. In
the Beam Window there are more than eight attributes to be controlled – these are accessed using multiple
pages of encoders – by pressing the NEXT PAGE soft button.
For indexed attributes such as colour wheels and gobo wheels, the button associated with each encoder can
be used to bump the attribute value to the next range. Pressing SHIFT and the button bumps back to the
previous range.
In addition the window enables selection of palette values for the attribute type using the touch screen.
When heads are recorded the system automatically generates palettes for each attribute type. You can record
new palette entries, or modify existing ones as you see fit.
3.12.2 Using Attribute Banks
Attribute Banks is a traditional way to categorise attributes. The attributes are divided up into banks of two
attributes each, and then can be accessed using two rotary encoders. Select the required heads and then press
CTRL and the FX button (ATTR button on early consoles) to open the Attribute Window.
Choose the attribute bank using the top soft buttons. The leftmost soft button toggles between the two
possible pages of attribute banks.
Use the rotary encoders and associated buttons to modify the attribute for all the selected heads.
Alternatively use the touch screen to select a range value.
3.13 Recording a Palette
To record a favourite combination of attributes into a palette (e.g. a rotating triangle with a prism on a
MAC500), first modify the attributes to the values you wish to record. Then press RECORD and select
the palette entry you wish to record.
To name the palette, key in the name on the external keyboard, then press SET and select the palette entry
you wish to name. To use the on screen keyboard, first move the cursor over the palette entry, then press
SET and key in the name followed by ENTER.
Kommentare zu diesen Handbüchern