ChamSys MagicQ Bedienungsanleitung Seite 61

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ChamSys Ltd www.chamsys.co.uk
MagicQ User Manual 61 Version 1.3.0.0
The Snapshot function enables the complete current output to be loaded into the programmer and hence
recorded into a Cue. This function takes the Cues running on all active playbacks and includes them
into the programmer based on the level of the fader. Both channel information and FX information is
included into the programmer.
To snapshot the current output, open the Programmer Window and press the Snapshot soft button.
9 Cue Stacks
The console stores sequence of Cues as Cue Stacks. Cue Stacks keep track of the order of the cues and
the options for how they are played back. A Cue Stack may have only one Cue associated with it or
may have a whole list of Cues.
When you record a Cue onto a Playback, the console automatically generates a Cue Stack. The console
adds the Cue Stack to the Stack Store. The Stack Store is a list of all Cue Stacks stored on the console.
The Cue Stack will be given a unique Cue Stack Number (e.g. CS1). This enables the Cue Stack to be
re-used in future programming.
If a Playback already has a Cue Stack stored on it, then by default the new Cue will be added to the end
of the Cue Stack. However if you key in a Cue Id before pressing RECORD then the Cue will be
inserted into the Cue Stack in the appropriate place.
To view a Cue Stack, press the SELECT button of the Playback and then CUE STACK to open the Cue
Stack Window.
9.1 Cue Stack Window
The Cue Stack Window shows details of all the Cues in the Cue Stack including their names, numbers
and timing information. The fields can be edited in a similar way to the Prog Window and Patch
Windows.
The status field indicates the current status of the Cue in the Cue Stack. If the Cue is active (i.e. it is in
the process of execution) then the field indicates a % complete and the entire cue is coloured red.
Each Cue within a Cue Stack has a Cue Id (e.g. 1.0). This value is specific to the Cue Stack and is used
for tying up Cues with a script in theatre style playback. It is distinct from the Cue Number (e.g. Q1)
used to identify the Cue in the Cue Store.
Each Cue also has some text associated with it. This text enables easy recognition of the contents of the
Cue when the Cue Stack is played back. This text is displayed above the main Playbacks. It can also
be displayed on the displays above the Wing Playbacks.
9.2 Chase timing
When you record more than one Cue onto a Cue Stack, the Cue Stack behaviour kicks in to control the
transition from one Cue to another. By default the Cue Stack operates like a chase - i.e. each Cue is
executed in turn, with timing being handled by a Chase Speed for the whole Cue Stack.
The timing mode can be changed, so that the Cues play back in a theatre style using the GO / STOP buttons,
by pressing the CUE TIMING and CHASE TIMING soft buttons in the Cue Stack View Options Window to
modify the timing mode.
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